Developing a Lightweight TUI Music Player in C# using Terminal.Gui (Part Three)

In part two of this guide, we refined our audio player and added some play, pause, and stop buttons. In Part Three, we’re going to go a step further and implement volume controls. However, before we do that, we’re going to refactor our program to make use of Dependency Injection (DI) in order to pave the way for cross-platform support. [Read More]

Developing a Lightweight TUI Music Player in C# using Terminal.Gui (Part Two)

Since the last part of this guide, I’ve been working quite a bit on refining the program structure before going forward. I ended up finding some sample code from NAudio’s author which documented how to manage Naudio’s lifecycle in a GUI application (close enough! :-P) and based my model on that going forward. In addition, you can find the other parts of the guides here: [Read More]

Developing a Lightweight TUI Music Player in C# using Terminal.Gui (Part One)

Recently, I’ve been listening to a lot of SomaFM internet radio streams while I work as they have a lot of terrific commercial-free programming. One day while being creatively inspired by the Sonic Universe station’s offerings, I had the idea of creating my own music player with support for streaming. Not only would this be a great project for continuing to learn C# and Dotnet Core, but it would also... [Read More]

Late Summer Updates

This has been my first week back after a two week vacation from work, and during that time I took some time away from computer related activities and pursue other interests. Summer is traditionally a time where I focus less on side projects and more on outdoor activities, and this summer was no exception. [Read More]
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